/**
*   TetriKill Mainfile
*
*   Mainloop to run the program
*/
#include <iostream>

#include "Level.h"      //<-- Temporatly for debugging
#include "Block.h"      //<-- Temporatly for debugging
#include "Game.h"
//#include "TypeDefs.h"

int main(){


    //DEBUG!
    //Level test;
    //test.setPosition(0, 0, BLOCK);
    //test.setPosition(9, 19, BLOCK);
    //cout << test.getPlayfieldInString();

    //Block block;
    Game game;
    game.startGame();
    cout << game.getGameInString();
    cout << endl;

    //Test code
    for (unsigned int i = 0; i < 25; i++){
        game.update();
        cout << game.getGameInString();
        cout << endl;
    }


    return 0;
}
